Hunter of the Disowned
A downloadable game for Windows and macOS
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IMPORTANT: This game is under active development and will have updates until complete. For more information about this go to the bottom of this page to the Early Access section.
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Hunter of the Disowned is a dungeon adventure of mysteries and legends where gods and animals are destined to serve and destroy as your quest for the cursed relics with your enchanted bow are the key to changing your disastrous destiny. Take on this endless series of shots in massive battles against endangered enemies, challenges and hidden traps in different landscapes, rescue endearing characters, discover precious treasures and unique stories and redeem your survival paths with expert merchants. Set in a magical world inspired by the traditional northern Chilean culture and folklore.
BOW
Use your bow to defend yourself from the enemies and get resources. This is a fast weapon with unlimited ammunition. Get used to shooting, your bow will be your ally to survive in the dungeons.
DASH
This function is useful to move quickly from one point to another, helping you to avoid enemies attacks. Training may be required to master this skill since it has a cooldown time, use this power wisely.
PUZZLES
In order to pass through some rooms you must manipulate the environment by solving small puzzles. As you go through the different dungeons, puzzles will vary and increase its level of difficulty.
BOSSES/DUNGEONS
There will be a total of five dungeons (just 1 available on early access version), each of them has a particular setting based in Northern Chile, its flora and wildlife. Venture through the lands of the driest desert in the world and defeat a different boss with special powers at the end of every dungeon.
COLLECTION
There is some lost figures you can collect throughout your journey. These figures are unique and may be challenging to find them, make sure to search properly on every dungeon.
Characteristics
[*] Perma death
[*] Procedural Generation of Dungeons.
[*] Collect unique and secret figures.
[*] Dozens of different room types
[*] Enemies, bosses and environment based on the culture and natural landscape of Northern Chile.
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EARLY ACCESS
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Why Early Access?
“We want to validate the video game's potential while it's still growing in development, so the players fully enjoys the experience. In addition, this allows us to establish a communication instance with the community, this will help us get feedback, so we can improve the development of Hunter Of The Disowned. So we need your opinions about the content, mechanics, gameplay, etc to deliver the best final version of the game.”
Approximately how long will this game be in Early Access?
“We expect the game to remain around 1 or 2 years in this format. However, all this could vary and change for better of worse depending on how the circumstances changes worldwide regarding the COVID-19 pandemic”
How is the full version planned to differ from the Early Access version?
“The main difference will be the amount of content available on the full version. Our commitment is to develop 4 more entire dungeons, with the aim of reaching a total of 5 dungeons. Of course this requires the art and programming development of new elements including:
- New enemies.
- New puzzles.
- New NPCs.
- New stories.
- New missions.
- New environment and cinematics.
We are really interested in listening carefully to the community, so we can discover through their opinions improvements to the gameplay and eventually evaluate its implementation.”
What is the current state of the Early Access version?
“The current status of the project is an almost completed development of a first dungeon. Regarding the features of the game, most of its functionalities are already implemented, but they will continue to be improved over time. Referring to art, it is in test stage, improvements on animations or settings will be done. If is necessary to evaluate the progress percentage, we can say the game is currently between 10-15% completed.”
Will the game be priced differently during and after Early Access?
“As long as the game remains in its early access version, we promise that its price will stay the same. Once the game is fully developed and completed, it will raise its cost between a 50% and 100% more.”
How are you planning on involving the Community in your development process?
“We expect to obtain the community's valuable feedback directly through Steam and Discord mainly, anyhow we'll pay attention to all of our social media as communication channels.”
Status | In development |
Platforms | Windows, macOS |
Release date | Jun 05, 2020 |
Author | Indie Knight |
Genre | Action |
Made with | Adobe Photoshop, Unity |
Tags | 2D, Pixel Art, Procedural Generation, Roguelike, Sprites, Top-Down, Top Down Adventure, Unity |
Average session | A few minutes |
Languages | English, Spanish; Latin America |
Inputs | Keyboard, Mouse, Xbox controller, Playstation controller |
Links | Steam, Homepage, Steam, Twitter/X, Discord |
Purchase
In order to download this game you must purchase it at or above the minimum price of $5.99 USD. You will get access to the following files: